NDL Properties Construct
Overview
Purpose: Define key-value attributes for entities, scenes, and other NDL elements Status: DRAFT - Awaiting detailed specification from ndl-reference-builder agent Category: Core NDL syntax construct
Placeholder Structure
Basic Syntax
[entity:character_name]
[properties]
key: value
attribute: data
[/properties]
[/entity]Expected Use Cases
- Entity attributes (health, stats, states)
- Scene properties (lighting, weather, mood)
- Item metadata (weight, value, durability)
- Dynamic property updates during gameplay
Related Constructs
Implementation Notes
This is a placeholder stub. Full specification needs:
- Complete syntax definition
- Property types and validation
- Inheritance and scoping rules
- Examples from ReallmCraft implementation
- Integration with LLM processing
Draft Status
This file is a stub placeholder. Run the ndl-reference-builder agent to extract complete specification from Discord transcripts.